🗝 Dungeon Stocking

"Roll the die for every room or space not already allocated. A roll of a 1 or 2 indicates that there is some monster there." — Book III

Level Settings

Stocking Rules (Book III)

Rooms: Roll d6 — 1–2 = monster present.
Treasure: With monster: 1–3 on d6. Empty: roll 1.
Wandering: Roll d6 each turn — 6 = encounter.
Monster level determined by dungeon depth matrix.

Dungeon Level Results

0 Monsters 0 Treasure 0 Empty

Click "Stock Dungeon Level" to populate rooms.